How can i make a better Rig for a tail of a dragon and other bones? - Animation and Rigging - Blender Artists Community
![im trying to rig this tail in blender and This happened when switching to obj mode or pose mode. In edit mode it looks completely normal. Whats wrong with it? : r/blender im trying to rig this tail in blender and This happened when switching to obj mode or pose mode. In edit mode it looks completely normal. Whats wrong with it? : r/blender](https://preview.redd.it/yubnv1jy24h61.jpg?auto=webp&s=1b79751408aeb2cb6d00eb86f021b3d25341e9f1)
im trying to rig this tail in blender and This happened when switching to obj mode or pose mode. In edit mode it looks completely normal. Whats wrong with it? : r/blender
![I'm trying to rig this tail. used spline ik but the mesh kinda deform. how can i fix this or is there any better way to rig this? : r/blender I'm trying to rig this tail. used spline ik but the mesh kinda deform. how can i fix this or is there any better way to rig this? : r/blender](https://i.redd.it/im-trying-to-rig-this-tail-used-spline-ik-but-the-mesh-v0-x0bwkv4t334b1.png?width=1920&format=png&auto=webp&s=4a1ff51e2a1ad8ea9eddf4c9c3a050cfc3c9e744)